Glitz Pit Strategy Contest - Atomic Boo (#6)
Atomic Boo
Badges: Mega Rush P, Charge P
Items: Point Swap
T1: Charge, Point Swap (Y=4)
Case 1: Boo Ring/Body Slam (40/70, ~57%) (Y=1)
T2: Power Lift (+2 ATK), Ground Pound
Case 2: Hide Face (30/70, ~43%) (Y=4)
T2: Charge, Power Lift (+2 DEF) [Yoshi must be in front, Guard for confusion attack (50/50)] (Y=1)
T3: Ground Pound
For the +2 ATK in turn 2, you can use either a Power Punch or Power Rush P to achieve the same effect (in both cases)
The main thing is that Power Lift is necessary for taking exactly 3 damage from the Boo Breath (since it cannot be consistently guarded)
Because of that, I wanted to just make Power Lift used in both cases - once for ATK and once for DEF. Really doesn't matter much though, I just like the symmetry that way
In case 1, Boo Ring deals 4 (guarded for 3, piercing), or Body Slam deals 4 (guarded for 3)
In case 2, Boo Breath deals 3+2+1 (Power Lift reduces this to 1+1+1), or Surprise Attack for 4 in front (guarded for 3; pierces, so not affected by Power Lift - does 3 to the back character, so Yoshi must be in front here, else you can't guard and are at risk of status)