Glmark2 OpenGLES Benchmark @ Freedreno FD307 (Adreno 306) V1
Unfortunately, my cheap webcam is off alignment in this version. And here are the OS/benchmark logs :
██████████████████ ████████ winry@winry-rockchip
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██████████████████ ████████ OS: Manjaro ARM aarch64
██████████████████ ████████ Host: Motorola Moto G4 Play (harpia)
████████ ████████ Kernel: 6.6.0-msm8916
████████ ████████ ████████ Uptime: 17 mins
████████ ████████ ████████ Packages: 154 (pacman)
████████ ████████ ████████ Shell: bash 5.2.26
████████ ████████ ████████ Resolution: 720x1280
████████ ████████ ████████ Terminal: busybox
████████ ████████ ████████ CPU: (4) @ 998MHz
████████ ████████ ████████ Memory: 121MiB / 1909MiB
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OpenGL ES Benchmark Results - glmark2 2023.01
OpenGL Information:
Vendor: freedreno
Renderer: FD307
Version: OpenGL ES 3.0 Mesa 24.0.2-arch.1
Surface Config: Buffer=32, R=8, G=8, B=8, A=8, Depth=24, Stencil=0, Samples=0
Surface Size: 800x600 (Windowed)
Performance Metrics:
FPS (use-vbo=false): 214 | Frame Time: 4.686 ms
FPS (use-vbo=true): 211 | Frame Time: 4.757 ms
Texture Filter (nearest): FPS: 141 | Frame Time: 7.116 ms
Texture Filter (linear): FPS: 132 | Frame Time: 7.591 ms
Texture Filter (mipmap): FPS: 131 | Frame Time: 7.670 ms
Shading (gouraud): FPS: 175 | Frame Time: 5.746 ms
Shading (blinn-phong-inf): FPS: 162 | Frame Time: 6.206 ms
Shading (phong): FPS: 127 | Frame Time: 7.893 ms
Shading (cel): FPS: 125 | Frame Time: 8.045 ms
Bump Render (high-poly): FPS: 124 | Frame Time: 8.129 ms
Bump Render (normals): FPS: 191 | Frame Time: 5.250 ms
Bump Render (height): FPS: 155 | Frame Time: 6.470 ms
2D Effect (blur): FPS: 36 | Frame Time: 28.504 ms
Buffer (interleave=false): FPS: 52 | Frame Time: 19.311 ms
Jellyfish Test: FPS: 77 | Frame Time: 13.040 ms
Terrain Test: FPS: 8 | Frame Time: 137.934 ms
Final Score: glmark2 Score: 120