![GM Command | Gundam Target in Sight [Very Hard]](/images/yt/xi/gm-command-gundam-target-in-sight-very-hard-eapr7.jpg)
GM Command | Gundam Target in Sight [Very Hard]
| Nyaa~ Mobile Suit Gundam Crossfire / Target in Sight - RGM-79G GM Command Gameplay
| You have two options after the standard GM.
| The first one is the Guncannon Mass Production, the second is the GM Command.
| Only real difference between them two is the Guncannon MP has more gun damage and the GM Command has better melee damage. Yeah 75 Beam Gun shots, but the damage is alot lower as the 25 from the Guncannon Mass Production.
| Personal prefer the Guncannon Mass Production. This boy is your best friend from easy to very hard.
00:00 - Heavy Attack Type / 90mm Bullpup MG
02:24 - Normal Type / 79F-3A Beam Gun
06:43 - Marine Type / Hyper Bazooka (380mm Rocket Launcher)
09:43 - Desert Type / 90mm Bullpup MG
15:14 - Jungle Type / 79F-3A Beam Gun
| RGM-79G GM Command Gameplay
| Very Hard
| 機動戦士ガンダム - ジム・コマンド
| Following the success of the RGM-79D GM Cold Districts Type, a late production type GM deployed in the One Year War, development of new localized warfare machines using the suit as a basis started. The basic concept is to maintain the fundamental design of the GM Cold Districts Type while improving on its output and mobility. Demands of MS pilots who were unsatisfied with the original RGM-79 GM's performance were also taken into account, and with the upcoming counter offensive in space against the Principality of Zeon in mind, a decision was made to simultaneously developed a ground use unit and a space use unit. The end results were the ground use GM Command, and the space use RGM-79GS GM Command Space Type. Both suits were also used to collect data for the development of next generation mass production models.
| Due to the accumulation of manufacturing and designing knowledge, the GM Command series' maintainability and operability was greatly improved compared to the very first mass production models that had inconsistent standards. Unlike the normal GM, the GM Command series has additional sensors in the head such as environment monitoring sensors to thoroughly detect human presence/survivability, and this boosts the suit's anti-personnel and anti-material evasive capabilities. The GM Command series is also the first in the GM series to utilize mono-eye camera in the head to improve producibility. Communication capabilities are enhanced via the shoulder antenna, which also helps to prevent interferences or jamming caused by frequency bands used by civilians inside and outside of colonies. It was relatively easy to change the GM Command series' armor, backpack, and other parts; furthermore, its specifications can also be changed with little modification to the base structures. The suit served as the base for the RGM-79SP GM Sniper II.
| Source: https://gundam.fandom.com/wiki/RGM-79G_GM_Command
| Mobile Suit Gundam: Crossfire, known in Japan and Europe as Mobile Suit Gundam: Target in Sight (機動戦士ガンダム Target in Sight, Kidō Senshi Gandamu Target in Sight), is a PlayStation 3 launch title, published and developed by Namco Bandai, based on Sunrise's Mobile Suit Gundam franchise. It was released in Japan on November 11, 2006, and in North America on November 17, 2006.
| Mobile Suit: RGM-79G GM Command / RGM-79G ジム・コマンド
| Developer: BEC (Bandai Entertainment Company)
| Publisher: Namco Bandai Games
| System: Playstation 3
| Capture Card: AVerMedia Game Capture HD II C285
| My Channel is about japanese Mech / Mecha with the focus on Mobile Suit Gundam Games
| BansheeNT-D
#GundamCrossfire, #GundamTargetInSight, #機動戦士ガンダムTargetinSight
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