Godless - Hard to be a God (strategy)
My opinion:
An excelent addition to Turn-Based Roguelike Strategy genre, Godless give us the power of a vengeful god, hellbend on destroy all mortals. The game mechanics are solid and easy to learn, every battle needs deep thinking if you want to be triumphant and the chances of empowerment are many. Looking forward to see the gameplay and other improvements that the developer prepares for us in the future.
Godless combines rogue-like and turn-based strategy genres and gives a fresh look at well-known elements offering indirect control over your servants. Regain divine power and unleash it upon mortals over and over until they fall!
Mortals defeated each single god… except you. Gather power and bring mankind to extinction destroying one continent after another in turn-based battles. After each crusade you'll grow stronger and better understand your enemies.
You are not a puppeteer but a god. Servants don't need direct orders and act on their own for the benefit of your war campaign. Consider their behavior, help them and don't let mortal heroes hinder your divine plans.
Transform landscape, construct buildings and summon new creatures to set up an advantageous environment for your servants. Volcano near enemy soldiers? Sure thing. Fortifications around friendly mages? Why not. Each battle never the same!
Merge sparks of creation into powerful artifacts and enhance their abilities with numerous passive powers. You'll discover hundreds of effective combinations during your crusades!
There will be survivors left on the destroyed continents. When the time comes you will choose their destiny and face consequences of decisions you had made right away. They will become your burden... or your blessing.