Godot Engine 4 - Mass Rigid Body Physics Simulation - 15000+ Balls
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Another fun Godot mass physics simulation. This time I am recreating an older physics simulation from many years back. There is a bit of a weird glitch but I have no idea why that occurred honestly.
This one to be exact
https://youtu.be/RSYM5rcyYg4
Some details about this simulation
15,000+ Rigid Body Spheres using Godot Physics
Solver Iterations: 128
Physics Tickers Per Second: 300
SDFGI, AO, SSIL all enabled with 8x MSAA
Total Render Time: 2 hours
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