Godot Game Engine 2.0 beta
Godot game engine 2.0 beta on Ubuntu 16.04 linux
http://www.godotengine.org/documents/158
Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is is completely Free and Open Source under the very permissive MIT License. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Dedicated 2D engine, no need to fake 2D in 3D space.
Work in pixel coordinates, but resize to any screen resolution.
Support for sprites, animated sprites, polygons, parallax, layers, advanced particle system, etc.
Custom physics & collision engine that works in pixel coordinates.
Powerful animation editing capabilities, including cut-out, bone rigs, etc.
Python-based scripting language, designed to make games.
Efficient design for memory allocation (no GC stalls or leaks).
Built-In script editor with syntax highlighting, real-time parser & code completion.
Integrated debugger.
Integrated class reference browser.
Friendly C++ API to optimize parts of the game or extend any part of the engine.
Import 3D models from Max, Maya, Blender, etc. with full animation.
Supports skeleton deforms and blend shapes.
Several light types, with shadow mapping.
Flexible shader & material models.
Render with HDR, anti aliasing and linear color modes.
Post process fog, glow, bloom, color adjustment, etc.
Animate 2D or 3D.
Any property of any object can be animated, even function calls.
Use custom transition curves and tweens.
Helpers to animate 2D rigs, with skeletons and IK.
Efficient optimizer to pack imported 3D animations.
Animation Tree support for fluid character animation.
Godot works on Windows, OSX and Linux.
Editor runs in 32 and 64 bits, in all platforms.
Small download (around 20mb), and you are ready to go.
Easy to compile yourself (no dependency hell).
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