Godot Tile Maps Are Dead ...Long Live TileMapLayers

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In the upcoming release of Godot 4.3 (currently in Beta1) there is a massive change to the TileMap class. Well, it's dead, or more accurately deprecated and will have no further development from this point on. Instead it is replaced with a more streamlined replacement, the TileLayer node. We will look at how to create Tilemaps using the new system in Godot 4.3 and discuss the pros and cons of this change.

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