Golden Axe II - Megadrive/Genesis Longplay

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Duration: 33:55
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Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Genesis in December 1991. It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as an iOS port on iTunes.

Golden Axe II is a side-scrolling arcade-style (it was not actually released on arcade machines) hack 'n' slash game, very similar to the first Golden Axe. The player is given a choice of three fighters: an axe-wielding dwarf, Gilius Thunderhead; a barbarian; Ax Battler, wielding a two-handed sword; and long-sword–wielding amazon Tyris Flare. Each of the fighters has a unique magic which can be used at any time in the game to inflict damage upon enemies. Each player is given a set of life bars which are lost one by one if the player is hit.

Though the characters and gameplay were virtually unchanged from the first game, there were a few improvements. The "back attack" (performed by pressing the Jump and Attack buttons simultaneously) for each character was changed to a more useful attack that hit enemies on all sides. Enemies could now be thrown in either direction by pressing right or left on the D-pad immediately after picking them up, making it easier to hit other enemies with them or throw them off cliffs. Most importantly, the magic system was overhauled. Whereas in the first game, pressing the magic button used all of a player's magic pots, one could now use part or all of one's magic by holding the button and releasing it when the meter had reached the desired level. The magic was also changed – Ax Battler's exploding magic from the first game was replaced with wind magic, and Gilius Thunderhead now used rock magic instead of lightning. Tyris Flare retained her fire magic, but was still given entirely new animations for it. Ax Battler now has longer reach with his weapon than Tyris (in the first Golden Axe, Ax Battler and Tyris had identical reach), and can throw enemies higher and farther. Finally, there were small cosmetic changes in the form of a shoulder guard for Ax Battler and black gauntlets for Gilius Thunderhead.

There are two types of game modes. One is "The Duel", where players are pitted against enemies in one arena, battling one after the other and gradually getting more difficult. The other is normal mode, where players must navigate through different areas battling various enemies.

Between each level a rating is awarded to the player(s) based on their performance, with a final rating awarded at the end of the game. A small exposition of the main story is also given.
00:00 Intro/Stage 1 - Ravaged Village
03:44 Stage 2 - Ruins
08:28 Stage 3 - Tower
12:38 Stage 4 - Dragon's Throat Cave
19:23 Stage 5 - Castle Gates
24:21 Stage 6 - Castle/Dark Gulds Chamber
32:18 Ending







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