GoldenEye Source Beta 4 - Team License To Kill - Caves
Just a couple of minor bugs I'd like to point out:
1) As you can see at the beginning of the video, the character selection menu has a jittery animation while in Spectate mode (first-person), and whenever the person you're viewing is running it jitters. It stops when the person is not moving.
2) I found another weird glitch at 3:30 of this video where a "dummy" character was standing still. It looked like he was alive 'cause he was standing and pointing the gun when in fact, I believe he was already dead but I don't know why the character was still up. It's probably due to a bugged death animation or something.
This is just some gameplay footage of myself playing the new Beta 4 release of GoldenEye Source, a Half-Life 2 modification, which was just released a few days ago on February 19th, 2010. GoldenEye Source is a project to bring the N64 classic to the new generation in online deathmatch. Download it free at http://www.goldeneyesource.net
Gameplay mode: License To Kill (one-hit kill) - Teamplay (toggleable)
Map: The Caves
This video was recorded on February 25th, 2010 using Fraps. Sorry for the static in the audio because I was recording through microphone input and the game volume was really low, so it's the best I could do.
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