[GOT BACK FOR JUST CAUSE 4] Let's play Just Cause 2 - Part 10 Full Gameplay
[*So I just come back playing Just Cause 2, I came here playing this again because JUST CAUSE 4 just released 12/4/18 this month. Just almost finishing the game, it took me 29 hours a year to finish it, take me 4-8 hours every week, and I stopped playing for 8 months. I'd came back and just beat it this day.]
Just Cause 2 includes a grappling hook enabling players to tether objects together. In a high-speed vehicle chase a player can use the grappling hook to attach the pursuit vehicle to the ground, forcing it to stop and often damaging it by flipping. Players can also tether two enemies together.[8] The grappling hook allows a player to pull himself, hold onto objects such as walls or helicopters and pull enemies towards Rico. The player has a parachute, which is always ready to be deployed even if it was already deployed moments earlier. This can be combined with the grappling hook as quick transport, with players "slingshooting" themselves into the air.
In Just Cause 2, Four years after Just Cause, Rico Rodriguez is dropped into Panau to find his former handler Tom Sheldon, who is suspected of going rogue and aligning himself with the country's dictator Pandak "Baby" Panay. With the aid of intelligence asset Karl Blaine and a weapons dealer only known as the Sloth Demon, Rico allies with the island's three dominant criminal gangs and factions: the Roaches (an organized crime syndicate), the Reapers (an insurgent socialist militia) and the Ular Boys, an ultranationalist rebel group which espouses traditionalism and opposes foreign influence.
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