gradius ii new version (difficult difficulty)

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developed in: 1988 by konami (director: h. machiguchi)

genre: horizontal shooter

default set: medium difficulty, 3 life, 20k and 150k every extend.

rank system

start rank: easy= none medium= +2 difficult= +4 very difficult= +6
equip missile= +1
equip other weapon= +2
equip option by 1= +1
equip ?= +4
Clear each stage= +1

rank limit= 16 but if player all clear the game for each time the rank limit will increased.

there is 3 type version. but i don't know what's the difference.

- game play -

1. power meter select
player can select 4 type of power style and 2 type of shield style.
each power style has different missile and laser.
laser set in 1,2 power style, ripple laser set in 3,4 power style
double set in 1,3 power style, tail gun set in 2, 4 power style.

the power meter sequence is same.
1= speed up, 2= missile, 3= double, 4= laser, 5= option, 6= ?

2. option hunter.
if player keep survived while equip option the option hunter will appeared in some time. they can't be destroyed or kill player.
if option hunter touch player option the player lost option.
but if option hunter catch player's first option player will lost all option.
even if lost option player can still equip new option.


recorded in 2018-03-07