Gran Turismo 2: 16:9 @ 60 FPS + PGXP (DuckStation)
All GameShark codes used in this video can be grabbed from here:
https://cookieplmonster.github.io/mods/gran-turismo-2/
DuckStation can be downloaded from here:
https://github.com/stenzek/duckstation
A very quick showcase of Gran Turismo 2 played in DuckStation at true 60 FPS, with proper 16:9 widescreen, and with PGXP. With slight overclocking, steady 60 FPS can be maintained and thanks to the widescreen code from HugoPocked, playing the game at 16:9 doesn't result in objects cutting off at screen edges!
Codes used:
- 60 FPS cheat by asasega, expanded by me so tire smoke is not disabled
- 16:9 Widescreen hack by HugoPocked, ported to the NTSC-U 1.2 version by me
- Metric units code to replace imperial with metric in the North American release of the game
Known issues:
- White lines on car wheels are an artifact of PGXP - fixed in the latest DuckStation builds
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