Gran Turismo 5 - Gameplay (1/??) | RPCS3 0.0.23-14050 | Ryzen 7 5800H | RTX 3070 140W | 1440p
Gameplay: 00:00 | Replay: 02:39
Emulating Gran Turismo 5's a difficult task, but it's doable, albeit just barely.The framerate is all over the place, the game crashes often and each circuit impacts perfomance differently.
These settings worked decently well for me.
CPU
- Enable SPU Loop Detection: Check
- SPU Block Size: Mega
GPU
- Anisotropic Filtering: 16x
- Framelimit: Off
- Anti-Aliasing: None
- ZCULL Accuracy: Relaxed (Fastest)
- Resolution Scale: 200% (2560x1440)
- Resolution Scale Threshold: 35x35
- Multithreaded RSX: Check
- Asynchronous Texture Streaming: Check
Advanced
- Accurate RSX Reservation Access: Check
- PPU LLVM Precompilation: Check
- RSX FIFO Accuracy: Atomic
- Driver Wake-Up Delay: 250
Debug
- Disable ZCULL Oclusion Queries: Check
- Force CPU Blit Emulation: Check
- Disable FIFO Rendering: Check
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Gran Turismo 5 Statistics For CD-Rom MasterClass
CD-Rom MasterClass currently has 957 views spread across 9 videos for Gran Turismo 5. About an hours worth of Gran Turismo 5 videos were uploaded to his channel, making up less than 0.50% of the total overall content on CD-Rom MasterClass's YouTube channel.