Granblue Fantasy Relink - Rock Golem No Damage (Gran solo)

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Published on ● Video Link: https://www.youtube.com/watch?v=BQ8IqSSlhSM



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Duration: 15:33
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Took a while for this one. It feels like it has more HP and/or defense than the alligator, but fortunately it whiffs a lot of attacks when you are close by(or said attacks have awkward hitboxes).

The most annoying part about this fight is definitely the add-ons; at 80% and 40%, 2 Earth Gyres come from outside the battlefield for support. They send 'sand missiles' to inflict Sandtomb(Slow) and can set up mine traps when you're close to them. Strat here is to use the SBA(Skybound Art) to catch at least 1 while targeting the golem, then use either the prop it drops(its like a water bomb you can throw) to kill the 2nd, or use skills to quickly dispatch the 2nd one. This bomb does a TON of damage, 10k with debuffs, but whether or not I can pull it off and how much time it'll shave off depends on the execution. This takes was good, but could have been better =0(.

In normal mode, c4(combo 4) into c3 is just the right timing to follow up with c2 to chase when it jumps away. In OD(Overdrive), I mostly stick with c4, since by the time I finish it, it is doing its jumping attack. Helps me keep a rhythm, though I'll switch it up here and there for variety. The timing the dodge on the golem's jumping attack that can get tricky for me especially when it goes into Overdrive and does it consistently.







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At present, frubam has 455 views spread across 3 videos for Granblue Fantasy, with his channel publishing less than an hour of Granblue Fantasy content. This makes up 6.25% of the content that frubam has uploaded to YouTube.