Grand Theft Auto 4 ICENHANCER 2.0 RECONFIG by Packet my preview
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This is a video response to ArmAVidz for anyone that can help me understand how I can improve this... Thank you ArmVids for your creative persistence to bring this great game into a perfect movie!
Recorded with Fraps.
My pc specs:
Microsoft Windows 7 Home Premium x64-based PC
Intel® Core™ i5-2310 CPU @ 2.90GHz, 3101 Mhz, 4 Core(s), 4
Installed Physical Memory (RAM) 8,00 GB
NVIDIA GeForce GTX 550 Ti (301.24 win7 64bit stable driver)
1.023,69 MB Adapter RAM
I use NVIDIA Inspector 1.9.6.5:
SLI COMPATIBILITY BITS : 0x42402405 (Max Payne 3)
Antialiasing Behavior Flags: none
Antialiasing Gamma Correction: Off
Antialiasing Line Gamma: Disabled
Antialiasing Mode: Enhance the application setting
Antialiasing setting: 32xS [Combined: 2x2 SS + 8x MS]
Antialiasing Transparency Multisampling: Enabled
Antialiasing Transparency Supersampling: 8x Sparse Grid Supersampling
Nvidia Predefined FXAA Usage: Allowed
Toggle FXAA on or off: On
Anisotropic filtering mode: ANISO_MODE_SELECTOR_COND
Anisotropic filtering setting: 16x
Texture Filtering Anisotropic filter optimization: On
Texture Filtering Anisotropic sample optimization: On
Texture Filtering Negative LOD Bias: Clamp
Texture Filtering Quality: High Quality
Texture Filtering Trilinear optimization: On ( will be ignored if using high quality )
Ambient Occlusion setting: High Quality
Ambient Occlusion Usage: Enabled
Frame Rate limiter: 60fps
Maximun pre-rendered frames: 8
multi-display/mixed GPU acceleration: Single display performance mode
Power Management mode: Adaptive
Threaded optimization: On
Triple buffering: On
Vertical sync tear control: Standard
Vertical sync: Force on
ICENHANCER 2.0 RECONFIG by Packet:
In iceconfig.ini:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9-FXAA.dll
[GLOBAL]
AdditionalConfigFile=ALL-UR-ICENHANCER-R-BELONG-2-US.ini
UseEffect=true
CyclicConfigReading=true
ForceNVidiaCard=true
ForceNVidiaCaps=true
[ENGINE]
ForceDisplaySize=true
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AntialiasingQuality=2
DisplayRefreshRateHz=60
DisplayWidth=1920
DisplayHeight=1080
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=0.5
[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
AND I changed:
under [SKY]:
TopColorMultiplier=1.00
ColorSaturation=3
ColorPower=2.0
and
MoonSize=0.2
I use MoreStars mod for the night:
R-one FXAA v 1.1 for Antialiasing (I can't understand if nvidiainspector replaces with nvidia Antialiasing FXAA)
Roads: fonia5
I can't install EPM so anyone who can help me!
Many thanks to:
Rockstar for this amazing game!
IceLaGlace (Hayssam Keilany) for his devotion and his hard work on this project!
Boris Vorontsov for ENBSeries
DPeasant3 for being a great friend & helping IceLaGlace when he started the timecyc
DKT70 for his awesome road textures
gp65cj045 for the DOF code which is a great conversion from ATI ADOF
Legacyy & Dmc for taking care of the forum
MasterKontrol & PacketOverload & IKT for all the support
PacketOverload for his modified settings and lens flare
Chikamru for his real traffic fix that causes no texture missing glitches
47 for his cargrp.dat and popcycle.dat fix
ArmaVidz for his movie and help
And all the GTA4 community.
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