Grand Theft Auto V | Open World Free Roam Gameplay | Next-Gen Ray Tracing Graphics | No Commentary
Grand Theft Auto V | Open World Free Roam Gameplay | Next-Gen Ray Tracing Graphics | No Commentary
Rig :
Monitor: Benq GL245 FHD 60FPS
Mobo: Gigabyte H610 DDR4
GPU: 12th Gen - i3 12100F 4.3GHz
CPU: EVGA FTW3 Ultra RTX 3080
RAM: 16GB Laxer 3200MHZ
PSU: EVGA Supernova 850W-Gold
PC Case: Firstplayer V2/A
SSD: 256GB NVME M2
HDD: 5TB
Grand Theft Auto V is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PlayStation 4 and Xbox One, and in April 2015 for Microsoft Windows. It is the first main entry in the Grand Theft Auto series since 2008's Grand Theft Auto IV. Set within the fictional state of San Andreas, based on Southern California, the single-player story follows three criminals and their efforts to commit heists while under pressure from a government agency. The open world design lets players freely roam San Andreas' open countryside and the fictional city of Los Santos, based on Los Angeles. The game's development began around the time of Grand Theft Auto IV's release and was shared between many of Rockstar's studios worldwide. The development team drew influence from many of their previous projects such as Red Dead Redemption and Max Payne 3 and designed the game around three lead protagonists to innovate on the core structure of its predecessors. Much of the development work constituted the open world's creation, and several team members conducted field research around California to capture footage for the design team. The game's soundtrack features an original score composed by a team of producers who collaborated over several years. It was released in September 2013 for the PlayStation 3 and Xbox 360, in November 2014 for the PlayStation 4 and Xbox One, and April 2015 for Microsoft Windows. PlayStation 5 and Xbox Series X/S versions are scheduled for release in March 2022.
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