Grandia -Leck Mines- Part 3

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Grandia (グランディア) is a role-playing video game, developed by Game Arts and published by Entertainment Software Publishing for the Sega Saturn console as the first game in their Grandia series.

Developer(s): Game Arts
Publisher(s): ESP, Sony Computer Entertainment, Ubisoft
Designer(s): Takeshi Miyaji
Composer(s): Noriyuki Iwadare
Series: Grandia
Platform(s): Sega Saturn, PlayStation, PlayStation Network
Release date(s): Sega Saturn
[JP] December 18 1997
PlayStation
[JP] June 24 1999, [NA] September 30 1999, [EU] March 2000
PlayStation Network
[JP] April 22 2009, [NA] February 25 2010, [PAL] November 10 2010
Genre(s): RPG
Language: English Text / Japanese Voices
Played on PSP

The story centers around Justin, an aspiring adventurer from Parm. He lives with his mother, Lilly, in their home in the upstairs floor of their family-owned restaurant. Justin's father vanished years ago on an adventure, and his mother is worried that he will try to follow in her late husband's footsteps, yet Justin, a romanticist, insists that there are still uncharted parts of the world, despite general perception that the "End of the World" — an insurmountable stone wall found on a newly discovered continent — has closed the book on the age of adventuring. Other characters include Sue, a friend from his town who acts as a surrogate sister to Justin; Feena, a seasoned adventurer and Justin's idol; Gadwin, a valiant knight who mentors Justin in the way of swordsmanship; Rapp, an ill-mannered youth from the village of Cafu; Milda, a feral giantess who, despite her volatile nature, has a sweet side, particularly for her husband; Guido, a traveling salesman and chieftain of a diminutive, rabbit-like clan called the Mogay; and Liete, a mysterious woman who contacts Justin inside the Sult Ruins. She resides in an ancient space station and serves as a living database of an ancient civilization.

The game's main antagonist is General Baal, the calculating leader of the Garlyle Forces. Despite appearing to be involved in the excavation of ruins for purely philanthropic reasons, he has his own agenda. His son and second-in-command is Colonel Mullen, a tactician who is well liked by his subordinates. Alongside him is his aide-de-camp, Leen, a young soldier who has gained a special place in the military for reasons unknown. Nana, Saki, and Mio are three female commanders who are each assigned their own squadrons. Despite their best efforts, they often bungle important missions, particularly if Justin happens to be involved. Each one of them has a crush on Colonel Mullen and outwardly show their jealousy of Leen as a result.

Grandia features a rotational party roster. The statistics of each party member increase each time they gain a new level by defeating enemies and earning experience points. Characters learn new abilities through the repeated use of weapons and spells. Once a particular weapon/magic spell is used a number of times in battle, its Skill Level is raised. Weapons are divided into different classes, including swords, maces, axes, whips and knives. Each party member's potential abilities are listed on a Skill screen within the game's main menu, as well as the Skill requirements that must be met in order to learn them. The game encourages players to periodically switch between weapons. When a weapon or magic element levels up, permanent stat points are added to that character as well. For example, when a character's water skill levels up, they also receive +1 HP as well as +2 MP.







Tags:
PlayStation
Sega Saturn
ESP
Sony Computer Entertainment
Ubisoft
グランディア
Grandia
Game Arts
Noriyuki Iwadare
Takeshi Miyaji
PlayStation Network



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