Graphic Tablet / Wonder Boy / Champion Billiards retrospective: Wonderous stories | Segaiden #27

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Published on ● Video Link: https://www.youtube.com/watch?v=gelwuuKD1xk



Game:
Wonder Boy (1986)
Duration: 18:55
18,178 views
817


The penultimate set of SG-1000 games arrives as the system does its best to remain current and competitive in the medium's changing landscape with technology built around the expectations of an earlier generation of game design. Although the SG-1000 is woefully underpowered to hold its own amidst the new creative frontiers being explored on Famicom, Mark III, and in arcades, these final releases push the hardware well beyond anything its designers could possibly have intended or foreseen.

The Graphics Tablet peripheral and Terebi Oekaki cart bring the creative functionality of a personal computer to SG-1000. Wonder Boy brings Mario-esque scrolling action to the system. And Champion Billiards... well, you'll recognize it when you see it. You can almost smell the flop sweat as the hardware tries to keep up—but it tries, dammit, and that counts for a lot.

Video Works is a patron-funded project. For early video access, exclusive videos and publications, and more, please support my work at www.patreon.com/gamespite!

Production notes this episode:

• SG-1000 footage has been captured from a combination of SG-1000 II hardware (jailbar/amp mod by @iFixRetro) and @analogueinc Mega Sg with SG-1000 and MyCard adapters
• NES footage captured from @analogueinc Nt Mini
• Mark III/Master System footage captured from Sega Mark III with FM Sound Unit RGB mod by @iFixRetro
• Arcade footage captured from MiSTer, courtesy of @MiSTerAddons
• RGB footage upscaled to 720 via Micomsoft xRGB Mini Framemeister and @retrotink339 5X




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Tags:
video games
jeremy parish
sega
segaiden
sg-1000
escape
westone
wonder boy
graphic tablet
terebi oekeki
compile
lunar pool
lunar ball
champion billiards