Chack'n Pop / Dig Dug / Flappy retrospective: The inside dirt | NES Works Gaiden #031

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Published on ● Video Link: https://www.youtube.com/watch?v=KIXLjiJ4cjo



Game:
Dig Dug (1982)
Category:
Show
Duration: 12:43
16,210 views
821


A real sense of deja vu this week as we look at three games that have all appeared on this channel in other versions. I would like to say that these iterations are all the superior works, but Mom taught me not to be a liar.

Now, this version of Dig Dug is far and away the best 8-bit home version ever published, an almost arcade-perfect rendition that captures both the broad strokes and the tiny little details that made it a classic (vexing enemy A.I.! Musical walking!). And Flappy is much better on Famicom than it was on Game Boy, its one major downside moving that it moves more quickly to the point of almost being TOO fast.

Chack'n Pop, though. That's a tough one. In terms of looks and animation, this version is much slicker than the SG-1000 release. But in terms of gameplay, it's weirdly worse. The levels have all been redesigned in unfortunate ways, ramping up the difficulty quickly and demanding almost expert-level play right from the start. I suppose for Chack'n Pop pros, this would be the equivalent of Championship Lode Runner, but how many kids out there in 1985 were demanding a hyper-challenging variant of this game!?

Production notes:

SG-1000 footage captured from a combination of Sega SG-1000 II with (with Card Catcher) and @analogueinc Mega Sg with card adapter module and DAC. Vintage hardware mods courtesy of @iFixRetro. NES/Famicom footage captured from @analogueinc Nt Mini Noir. Video upscaled to 720 with @retrotink339 5X.

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Tags:
video games
nintendo
nes
nes works
jeremy parish
nes works gaiden
chack'n pop
dig dug
flappy
taito
namco
tose
db-soft