Graphical settings for future PC systems (video article)

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Published on ● Video Link: https://www.youtube.com/watch?v=B9lKCa3W4IQ



Duration: 6:23
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Here's a thought I had in my mind for a while now. Games usually have bodies, bullet holes, shell castings and debris disappear in order to make the game run better on release day. But a few years after release, it will no longer become an issue. I think this needs to be taken into account, and this is what this video article is about.

Games shown in this video (in order of first appearance):
Counter Strike Source (Valve)
Insurgency (New World Interactive)
Chivalry: Medieval Warfare (Torn Banner) (menu settings)
Rising Storm (Tripwire Interactive)
Fallout New Vegas (Obsidian Entertainment)
Red Faction Guerrilla (Volition, Inc.)

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The full track of the intro music can be found here:
https://www.youtube.com/watch?v=l9LxTLA2aU0

Background music:
Never Peace of Mind -
https://www.youtube.com/watch?v=CLdOFuB7mEM

The Return -
https://www.youtube.com/watch?v=tnsiSnG5imk







Tags:
gaming
graphical settings