Gore Reviews - Chivalry: Medieval Warfare
This video is starting a new series of videos on my channel - gore reviews. Starting with Chivalry: Medieval Warfare (Torn Banner Studios).
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All of my gore reviews can be found here:
https://www.youtube.com/playlist?list=PLE8BZenM9K-AH6yrlnnWkhXmvhlQCsMIj
Background music:
Deadly Obsession
https://www.youtube.com/watch?v=5zfPxx1SQp8
Devil`s Courtyard
https://www.youtube.com/watch?v=l9LxTLA2aU0
About Gore Reviews:
Gore Reviews is a review series reviewing blood and gore effects in games that are considered gory.
Attention to detail will be rewarded with high scores, while flashy, but superficial effects (such as blood puffs) will not impact the score much.
The final score is calculated by the following categories:
Body damage - 30%
Environment - 30%
Animations and sounds - 30%
The feel - 10%
Why is gore important? It's simply feedback for the action on the screen. What's more fun, seeing detailed response for every hit you make on an enemy or seeing the enemy sleeping peacefully after a mortar exploded by their feet? Compare 1987`s Robocop movie to 2014`s Robocop movie. Also "Saving Private Ryan" wouldn't have nearly the same effect without the gore too.
How to make bodies stay:
Go to:
C:\Users\[your username]\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config
And open the file UDKEngine.ini with a notepad. Using the search function find MaxStaticMeshComponents=
Set it to whatever your PC can handle. Example:
MaxStaticMeshComponents=100
Staying blood:
Go to:
C:\Users\[your username]\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config
And open the file UDKGame.ini with a notepad. Using the search function find DecalLifeSpan=
Set it to whatever your PC can handle. Example:
DecalLifeSpan=500
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2015-02-11 | Gore reviews - Red Orchestra 2 \ Rising Storm |
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2015-02-02 | Gore reviews - Max Payne 3 |
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2015-01-21 | Gore Reviews - Chivalry: Medieval Warfare |
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