"Gravity Rush Remastered" (Playstation 4) gameplay, first houre, no commentary

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Gravity Rush[a] is an action-adventure video game developed for the PlayStation Vita.[10] Directed by Keiichiro Toyama and written by Naoko Sato, the core mechanics of the game is the player's ability to manipulate gravity, allowing unique movements and navigation.[11] The graphics are cel-shaded, which in Toyama's opinion stand out from the western photorealistic trend.[12]

Development of Gravity Rush began in 2008 as a PlayStation 3 project called Gravité[b] before being eventually transferred to PS Vita.[13][14][15] AI and visuals were slightly simplified during the process.[12] Director Keiichiro Toyama thought that Gravity Rush overall suited the Vita better, because of "its handy and accessible nature" and "the impression of a different world existing beyond the screen" the player gets by tilting the device.[12] An enhanced version of the game, titled Gravity Rush Remastered, was released in Japan in late 2015 and in Europe and North America in early 2016 for the PlayStation 4. A sequel, Gravity Rush 2, is to be released in 2016.
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