Gregtech New Horizons - 45 - Ore Processing Arrays! Modded Minecraft
Today we work on getting through the massive backlog of unprocessed materials we have accumulated by building an ore processing setup. First though, we begin by taking a quick trip to Phobos to setup out Miner in order to top up the supply of Titanium. After returning back to base we get to work planning and implementing the system that should be able to handle any form of materials we throw at it and output the finished products. We use a mix of ender conduits and type filters, along with some locked drawers to achieve this and also manage to obtain our first two Processing Array multiblocks.
00:00 Phobos Visit & Weedex
02:55 Planning Ahead
10:07 Ore Processing
15:21 Maintenance
16:27 Processing Arrays
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