Grid 2 Benchmark Comparison | Ultra Low vs Ultra Settings
A benchmark comparison between ultra low / ultra settings.
Ultra Low Settings:
Night Lighting = Low
Shadows = Ultra Low
Advance Fog = Off
Particles = Low
Crowd = Off
Cloth = Off
Ambient Occlusion = Low
Soft Ambient Occlusion = Off
Ground Cover = Off
Vehicle Details = Low
Trees = Medium
Objects = Medium
Vehicle Reflections = Low
Water = Low
Post Process = Low
Skidmarks = Off
Advance Lighting = Off
Global Illumination = Off
Anisotropic Filtering = Off
Advance Blending (Intel) = Off
Smoke Shadows (Intel) = Off
Ultra Settings:
Night Lighting = High
Shadows = Ultra
Advance Fog = On
Particles = Ultra
Crowd = Ultra
Cloth = High
Ambient Occlusion = Ultra
Soft Ambient Occlusion = On
Ground Cover = High
Vehicle Details = High
Trees = Ultra
Objects = Ultra
Vehicle Reflections = Ultra
Water = High
Post Process = High
Skidmarks = On
Advance Lighting = On
Global Illumination = On
Anisotropic Filtering = Ultra
Advance Blending (Intel) = Off
Smoke Shadows (Intel) = Off
GPU: Sapphire ATI Radeon HD6950 2GB Crossfire
CPU: i5-3570K Ivybridge @4.6ghz w/ Noctua NH-D14 CPU Cooler
RAM: G.skill Ripjaws/8GB 2133MHz DDR3
MOBO: Asus Maximus IV Extreme- Z68
SOUND CARD: X-Fi Titanium
PSU: Corsair 850HX 850Watt
CASE: Cooler Master HAF X