Grievous Grounds update video: Networking
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Published on ● Video Link: https://www.youtube.com/watch?v=jh-PnJgx5cI
Networking has been implemented for a little bit at the moment. You can connect to the server, get packages and process them from there.
Because the server will be processing everything the client needs, the FPS will be higher for the clients and there can be no client-sided cheating.
I'll be posting more updates whenever I feel like showing them.
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