Ground Cover - Making it with 3d meshes in addition to the 2d sprites
Subscribers:
3,380
Published on ● Video Link: https://www.youtube.com/watch?v=3ILw65C1RPI
For me I was initially confused to how to do this when I first started using the World Editor. Most troublesome problem with this step was for me the flickering. The meshes would flicker. That locking the frustrum in the debug in the inspector for the ground cover will fix it. It is related to the shadows but why it happens I could not tell you.
These 3d meshes do not have collisions but I suppose they could if one wanted them too.