"Grunk" - PART 1 - Everhood
Oh, I totally understand what's going on now! (I don't)
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Everhood: An Ineffable Tale of the Inexpressible Divine Moments of Truth is a 2021 video game developed by Chris Nordgren and Jordi Roca. The game's plot involves a red doll-person trying to recover their stolen arm from Gold Pig, an immortal inhabitant of the land of Everhood. Along the way, the player allies with a small creature by the name of Blue Thief, and encounters a variety of characters who either attempt to aid or deter the player on their quest to retrieve Red's arm.
At the very beginning of the game, a disembodied voice directly addresses the player, asking them to "abandon their humanity and accept immortality" in order to enter the land of Everhood. After accepting, the player is given control over Red, a mute wooden doll who awakens after their arm is stolen by Blue Thief. Red's other limbs are strewn about the ground, but they quickly reattach themselves, allowing Red to begin following the thief's trail. Frog, an anthropomorphic guitar-playing frog, engages Red in battle to test if they are capable of surviving in Everhood.
Everhood was described by Screen Rant as an adventure RPG that focused on having its battle system based on a rhythm game as opposed to a standard strategy or turn-based combat system. Similar to Guitar Hero, the battlefield consists of five lanes that the player can move between freely. Each enemy in the game has their own battle theme, and will time their attacks to the song's beat. However, unlike standard rhythm games, the player is meant to dodge the enemy's attacks rather than hitting them.
At the beginning of the game, attacks can only be avoided by jumping over them or dodging to the side, but after acquiring Red's stolen arm, the player can absorb attacks and fire them back at the enemy. Initially, the player must survive for the entire length of the song to progress, but later-game battles loop until the enemy's health is drained by deflecting their attacks.