GTA vice city | open world | Adventure | Action | Shooter| PC game | mod play part 3
Grand Theft Auto: Vice City
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"Vice City" redirects here. For the song by Jay Rock, see Vice City (song).
Grand Theft Auto: Vice City
Vice-city-cover.jpg
Developer(s) Rockstar North[a]
Publisher(s) Rockstar Games
Producer(s) Leslie Benzies
Programmer(s)
Obbe Vermeij
Adam Fowler
Alexander Roger
Artist(s) Aaron Garbut
Writer(s)
Dan Houser
James Worrall
Composer(s) Lex Horton
Series Grand Theft Auto
Engine RenderWare
Platform(s)
PlayStation 2
Microsoft Windows
Xbox
Mac OS X
iOS
Android
Fire OS
Release
29 October 2002
Genre(s) Action-adventure
Mode(s) Single-player
Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001's Grand Theft Auto III. Set in 1986 within the fictional Vice City, based on Miami, the single-player story follows mobster Tommy Vercetti's rise to power after his release from prison and being caught up in an ambushed drug deal. While seeking out those responsible, he slowly builds an empire by seizing power from other criminal organisations in the city.
The game is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets the player freely roam Vice City, consisting of two main islands. The game's plot is based on multiple real-world people and events in Miami such as Cubans, Haitians, and biker gangs, the 1980s crack epidemic, the Mafioso drug lords of Miami, and the dominance of glam metal. The game was also influenced by the film and television of the era, most notably Scarface and Miami Vice. Much of the development work constituted creating the game world to fit the inspiration and time period; the development team conducted extensive field research in Miami while creating the world. The game was released in October 2002 for the PlayStation 2, in May 2003 for Microsoft Windows, and in October 2003 for the Xbox.
Upon release, Vice City received critical acclaim, with praise particularly directed at its music, gameplay and open world design. However, the game also generated controversy over its depiction of violence and racial groups, sparking lawsuits and protests. Vice City became the best-selling video game of 2002 and has sold over 17.5 million copies. Considered one of the most significant titles of the sixth generation of video games and one of the greatest video games ever made, it won numerous year-end accolades including Game of the Year awards from several gaming publications. Since its release, the game has received numerous ports to many gaming platforms. An enhanced version was released for mobile platforms in 2012 for the game's tenth anniversary. Its successor, Grand Theft Auto: San Andreas, was released in 2004, and a prequel, Vice City Stories, was released in 2006.
Contents
1 Gameplay
2 Plot
3 Development
3.1 Setting
3.2 Story and characters
3.3 Sound design and music production
4 Critical reception
4.1 Initial release
4.2 Microsoft Windows version
4.3 Mobile version
5 Commercial performance
5.1 Sales
5.2 Accolades
6 Controversies
7 Legacy
7.1 Ports
8 Notes
9 References
9.1 Sources
10 External links
Gameplay
Grand Theft Auto: Vice City is an action-adventure game played from a third-person perspective. The player controls criminal Tommy Vercetti and completes missions—linear scenarios with set objectives—to progress through the story. It is possible to have several missions available at a time, as some missions require the player to wait for further instructions or events. Outside of missions, the player can freely roam the game's open world and has the ability to complete optional side missions.[2] Composed of two main islands and several smaller areas, the world is much larger in area than earlier entries in the series.[b] The islands are unlocked for the player as the story progresses.[4]
Gameplay screenshot of the player character driving a motorcycle through a busy city street.
The player can ride motorcycles in Vice City, unlike its predecessor.
The player may run, jump, or drive vehicles to navigate the game's world. The player uses melee attacks, firearms and explosives to fight enemies. The firearms include weapons such as the Colt Python, an M60 machine gun and a Minigun.[5][6] The game's three-dimension environment allows a first-person view while aiming with the sniper rifle and rocket launcher. In addition, the game's combat allows the player to commit drive-by shootings by facing sideways in a vehicle.[7][8] The game provides the player a wide variety of weapon options—they can be purchased from local firearms dealers, found on the ground, retrieved from dead enemies, or found around the city.[9]
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