Guard and Parry - How to Make a 2D Game in Java #49

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Published on ● Video Link: https://www.youtube.com/watch?v=TClFeT__KzA



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Duration: 26:08
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In this video, we implement a guard and parry (just guard) system so we can stagger the attacker and give extra damage!

If you want to use my asset (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing

*If you wish to use them to create your own public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case PLEASE DON'T re-distribute my asset (graphics/sound) and limit it to personal use.

Thanks for watching.

Timestamps:
0:00 Switching Guard On/Off
6:49 Blocking Monster's Attack
11:59 Disabling the Transparent Effect
13:41 Adding Knockback Effect to Monster's Attack
16:43 Implementing the Parry System
25:15 FINAL RESULT

#javagamedevelopment #javatutorial #gameprogramming







Tags:
action
rpg
tilebase
topdown
zelda
stardew
retro
nes
snes
javatutorialforbeginner
gui
swing
awt
javagametutorial
fromscratch
gameengine
development
battle
combat
darksouls
justguard