Object Detection/Loot - How to Make a 2D Game in Java #42

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Published on ● Video Link: https://www.youtube.com/watch?v=nyg-8ef90Jk



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Duration: 24:28
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In this video we implement a function to detect nearby objects so we can use a key and open a door. Also we place a treasure chest and put a loot in it!

If you want to use my asset (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing

*If you wish to use them to create your own public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case PLEASE DON'T re-distribute my asset (graphics/sound) and limit it to personal use.







Tags:
action
rpg
object
swing
awt
tilegame
topdown
retro
chest
door
key
inventory
nes
zelda
gamedevelopment
tutorial