Guardians of the Galaxy - Xbox One S|X & Xbox Series X|S - Comparison & FPS
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Resolutions:
One S: 792P-864P
One X: 1440P-2160P
Series S: 1080P-1116P
Series X: 1080P(Performance) / 2160P (Quality)
-Highest resolutions only found at base/ship, resolution is being upscaled
-In game footage for Series X|S only showed the lowest resolutions found
- One X resolution was being upscaled in-game (light scenes ~1728P-1872P)
-Series X Quality mode is most likely dynamic but in the heavy scene's that I tested (Chapter 2, which has lots of explosions and particles going on) it was showing 30/30 out of each count.
Notes:
- Note that pre-release footage of the game has shown 60 FPS for Series S, but after release/patch it is back to 30FPS.
- FPS is not stable when entering new areas of when a cutscene/cinematic scene starts, applies to all - worst on last-gen. One X was showing FPS drops in the first chapter but in battle it was stable. Overall not great optimised for last-gen.
- One S and One X occasionally showed a weird full screen glitch
- Most noticeable differences/improvements will be seen on Series X version, on both Performance and Quality mode. Greater quality textures and higher fidelity overall and added detail like objects and so on.
- HDR support is available for all four consoles
- Footage is fully HDR, it can take up to 24 hours for this option to be available on a supported device/browser.
#xboxseriesx #xboxseriess #xboxonex #xboxones #xsx #xss
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