[Guide] Knightin' Any% (Glitched)
To further explain some things:
I use the word 'cancel' a bit too much and in 2 different meanings in the guide:
First I use it early on with the oob trick. What I mean then is to 'cancel' out of the esc window and NOT about the timing for when you press esc to open it. Meaning when press 'enter' to remove the pause menu. Also make sure the selection is over the 'resume' option too.
The second time is in the frog boss fight. Here I mean walking out of the room to 'cancel' the boss from jumping.
I did not really go over how the door oob works. But it is very simple and is just to time a esc (pause) in a few frame window just after you hit the room transfer trigger.
Also you need to use the 'resume' button and not press esc again to put the esc menu down again (esc have some delay and don't work in the transfer screen state)
Another notewordy thing to talk about is the 'Infinite Frog Jump Softlock'.
If you try and cancel the frog after he have already jumped then the game will softlock. It should not be any problems in current route as we don't use any 3x jump cancels but is good to know about.
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