Guild Wars 2 The Priory Assailed STORY β MMO, MMORPG and online games
Guild Wars 2 β MMORPG with action-oriented combat, interesting PvP activities, world dynamic events and beautiful storyline.
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Guild Wars 2 is a massively multiplayer online role-playing game developed by ArenaNet and published by NCsoft. Set in the fantasy world of Tyria, the game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting the Elder Dragons, a Lovecraftian species that has seized control of Tyria in the time since the original Guild Wars. The game takes place in a persistent world with a story that progresses in instanced environments.
Guild Wars 2 claims to be unique in the genre by featuring a storyline that is responsive to player actions,something which is common in single player role-playing games but rarely seen in multiplayer ones. A dynamic event system replaces traditional questing,utilising the ripple effect to allow players to approach quests in different ways as part of a persistent world. Also of note is the combat system, which aims to be more dynamic than its predecessor by promoting synergy between professions and using the environment as a weapon,as well as reducing the complexity of the Magic-style skill system of the original game.
As a sequel to Guild Wars, Guild Wars 2 features the same lack of subscription fees that distinguished its predecessor from other commercially developed online games of the time, though a purchase is still required to install the game.[8] As reported by NCsoft and ArenaNet, by September 13 (about 2 weeks after launch), despite temporarily halting first-party sales, the game has sold over 2 million copies.
The game's peak concurrency exceeds 400,000 players. By January 2013, over 3 million copies of the game have been sold. By August 2013, the sales have shifted 3.5 million copies, with peak concurrency at 460,000.
On January 24, 2015, at PAX South held in San Antonio, ArenaNet announced the first expansion for the game titled Heart of Thorns. The expansion will introduce new group challenges, new profession specializations, a new profession, and an account-based "mastery" system for character progression through the new territories featured in it, as well as make changes to current player versus player content. The release date is yet to be announced.
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