GZDOOM - PSX TC - Part03: Military Base
Get this Total Conversion here:
http://forum.zdoom.org/viewtopic.php?f=19&t=16480
Originally I wasn't going to go for secret maps, but this one is so simple that I thought 'screw it' and decided to plough straight in.
If you've noticed one thing yet, it's probably that I seem to have the shittiest of luck when it comes to Shotgun Guys. The bastards ALWAYS seem to be trigger happy when I'm playing. This sucks, because it just makes things 10x times tougher than they actually are.
Still, that's not exactly tough anyway. Usual runaround here, I kill stuff, am moderately surprised at a Pain Elemental's appearance (you'll know when), and show the world the joys of strafe-running. Just before finishing the level as originally intended.
Boring info stuff:
During this run I'll be using savegames through the Ultimate Doom half, then starting afresh for the Doom II half.
Not a maxrun series, or a speedrun, or any of that. Just me, doing what I do, on Ultra-Violence.
Tech shit:
Port used: GZDOOM
Recorded with: FRAPS
Other Videos By BaronOfStuff
2009-02-05 | GZDOOM - PSX TC - Part13: Command Center |
2009-02-05 | GZDOOM - PSX TC - Part12: Deimos Lab |
2009-02-05 | GZDOOM - PSX TC - Part09: Deimos Anomaly |
2009-02-05 | GZDOOM - PSX TC - Part11: Refinery |
2009-02-05 | GZDOOM - PSX TC - Part10: Containment Area |
2009-02-05 | GZDOOM - PSX TC - Part08: Phobos Anomaly |
2009-02-05 | GZDOOM - PSX TC - Part07: Computer Station |
2009-02-05 | GZDOOM - PSX TC - Part06: Central Processing |
2009-02-05 | GZDOOM - PSX TC - Part05: Phobos Labs |
2009-02-05 | GZDOOM - PSX TC - Part04: Command Control |
2009-02-05 | GZDOOM - PSX TC - Part03: Military Base |
2009-02-04 | GZDOOM - PSX TC - Part02: Toxin Refinery |
2009-02-04 | GZDOOM - PSX TC - Part 01: Hangar/Plant |
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