GZDOOM - PSX TC - Part07: Computer Station
Get this Total Conversion here:
http://forum.zdoom.org/viewtopic.php?f=19&t=16480
For the first time in a while, the Shotgun Guys weren't total utter dickheads!
I used to find this map hard as a kid, on both PC and PSX. For a beginner, the almost constant stream of small-fry monsters may not seem like much to begin with, but unless you've got half-decent aim, a reasonable supply of ammo and fairly fast reactions, you can find yourself belly-up in a short while. Especially if you don't keep an eye out for the numerous barrels!
Of course, to an experienced player, this map is less tiring than a morning stroll. Using the barrels against the demons, or even just firing some well timed rockets into a crowd, can make things even easier.
Gib-steaks, anyone?
Boring info stuff:
During this run I'll be using savegames through the Ultimate Doom half, then starting afresh for the Doom II half.
Not a maxrun series, or a speedrun, or any of that. Just me, doing what I do, on Ultra-Violence.
Tech shit:
Port used: GZDOOM
Recorded with: FRAPS
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2009-02-05 | GZDOOM - PSX TC - Part12: Deimos Lab |
2009-02-05 | GZDOOM - PSX TC - Part09: Deimos Anomaly |
2009-02-05 | GZDOOM - PSX TC - Part11: Refinery |
2009-02-05 | GZDOOM - PSX TC - Part10: Containment Area |
2009-02-05 | GZDOOM - PSX TC - Part08: Phobos Anomaly |
2009-02-05 | GZDOOM - PSX TC - Part07: Computer Station |
2009-02-05 | GZDOOM - PSX TC - Part06: Central Processing |
2009-02-05 | GZDOOM - PSX TC - Part05: Phobos Labs |
2009-02-05 | GZDOOM - PSX TC - Part04: Command Control |
2009-02-05 | GZDOOM - PSX TC - Part03: Military Base |
2009-02-04 | GZDOOM - PSX TC - Part02: Toxin Refinery |
2009-02-04 | GZDOOM - PSX TC - Part 01: Hangar/Plant |