H1Z1 early access
Today, Sony Online Entertainment LLC (SOE) announced that the H1Z1 virus has spread beyond SOE labs and is now available on PC to all survivors worldwide through Steam's Early Access program starting at $19.99 USD. SOE advises players to start strategizing for survival, though it remains unclear if banding together or fighting against one another will improve their chances of surviving.
"We're excited to launch H1Z1 into its Early Access Alpha," said John Smedley, President, Sony Online Entertainment. "H1Z1 puts players into a post-apocalyptic zombie survival role -- it triggers those primal fight-or-flight survival instincts. Since we first announced this game, we've been developing it side-by-side with our players, gathering feedback through platforms like Reddit and Twitch. Now, players can finally join us in game and really make an impact as we continue to perfect gameplay elements during Early Access. We're eager to see how the players react and how H1Z1 evolves."
Set in a post-apocalyptic world, H1Z1 is a zombie survival MMO where players must use their wits and skills, as well as strategically align with friends and fight-off enemies to survive the worldwide infection. A game truly about survival, players will have to overcome environmental elements such as starvation, weather and animals, hordes of zombies, and other hostile players if they want to live. To increase their chances of survival, players will need to be creative with materials found in the world and utilize the game's expansive crafting system to construct weapons, buildings and more.
To accommodate a variety of playstyles, players have access to multiple ruleset servers in H1Z1 that can be mixed and matched, including: Player vs Player, Player vs. Environment, Head Shots Only, Hardcore and First-Person Only. Additionally, private servers will be tested throughout Early Access, giving players the power to create their own rulesets and community. Though the program will gradually expand, initially private servers will be invite-only to ensure adequate time for testing and refinements.
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