H2H-XMas Map 01 UV-Max in 0:37
Map name: Terminal
Map author: Eric "Geezus" Spry
I had this idea for this final batch of H2H demos to get the table to the best shape I can, so I did some self-improvements in December and continued it, though in the end it kinda fizzled out as the RNG of maxes got to me too much. This one was sort of non-negotiable, though, as it was going to be the only run remaining that was still a pr+ run. My old run felt basically perfect, RNG-wise, but watching it the execution is just miserable, though it's still a pain in the ass to beat just cuz you almost never get rocket shots that good. It was still not that bad, this was only like 1K attempts, and I even got an extra second off, which is cool. The final result is still decent to good RNG, but much better execution. It kinda feels like Doom 2 map 01 max with the sawing/SGing/rocketing, but with a much greater RNG variance (something already painful enough on lv01). The route to the old run is basically the same; I did look to try to move around the rocket shots but nothing really worked well (the only change that survived was the two pistol shots I fire at to kill the first zombie, lol).
Captured using DSDA-Doom v0.28.2
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