Hades - 13 - Skelly's First Challenge
We turn up the heat to 8... which honestly isn't that far off from what Hell Mode makes us do anyway, and with weapon aspects unlocked honestly it was probably time to raise the difficulty.
It's interesting how the two systems of meta progress and Heat interact in opposite ways. Of course, meta progress eventually stops once you get the mirror, the helpful contractor orders, your aspect, and your keepsakes all capped, while Heat goes on for a while, allowing player skill to be all that can keep progressing.
And, of course, shoutout to anyone who doesn't get a Christmas break and good luck with that. Apologies for neglecting you in the end of the video.
https://store.steampowered.com/app/1145360/Hades/
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