Half-Life 2 #16 Use Minions (PC) ( PLP )
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Developer(s)
Valve
Publisher(s)
Valve
Artist(s)
Viktor Antonov
Writer(s)
Marc Laidlaw
Composer(s)
Kelly Bailey
Series
Half-Life
Engine
Source
Platform(s)
Windows
Xbox
Xbox 360
PlayStation 3
Mac OS X
Linux
Android
Release
November 16, 2004[show]
Genre(s)
First-person shooter
Mode(s)
Single-player
Half-Life 2 is a 2004 first-person shooter (FPS) game developed and published by Valve. Like the original Half-Life (1998), it combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay. Players control Gordon Freeman, who fights against the alien Combine with allies including resistance fighter Alyx Vance, using weapons such as the object-manipulating gravity gun.
The game was created using Valve's Source engine, developed alongside. Development lasted five years and cost US$40 million. Valve president Gabe Newell set his team the goal of redefining the FPS genre, focusing on advanced physics systems and non-player characters. Valve announced Half-Life 2 at E3 2003 and released it through its new distribution service Steam after delaying it by over a year. A year before release, a hacker stole an unfinished version and leaked it online.
Half-Life 2 received acclaim for its advanced physics, animation, sound, AI, graphics, and narrative. It won 39 Game of the Year awards, and has been cited as one of the greatest games of all time. By 2011, it had sold 12 million copies. It was followed by the episodic sequels Episode One (2006) and Episode Two (2007). A prequel, Half-Life: Alyx, was announced in 2019.
As with Gearbox's previous expansion pack Opposing Force, Blue Shift returns to the setting and events of the original game, but portrays the story through the eyes of another person. The protagonist in Blue Shift is a security guard, Barney Calhoun, employed by the Black Mesa Research Facility. After a scientific mishap causes Black Mesa to be invaded by aliens, Calhoun must fight his way to safety. The game received mixed reception. Many reviewers were critical of the short length of the game and the lack of new content, although the inclusion of a High Definition pack that upgraded the models and textures in both Blue Shift and the preceding Half-Life games was praised.
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At present, Preed has 233 views spread across 47 videos for Half-Life 2, with the game making up over 1 day of published video on his channel. This makes up less than 0.95% of the total overall content for Half-Life 2 on Preed's YouTube channel.