Halo CE - [btm] H3 Bloodgulch [HD] [3/3] - Multiplayer Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=fzXZj77uqi8



Duration: 11:14
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Thank you for watching till the end :-)

Once again, this map has two ridiculous problems:
1. The Shotgun
It's plain and simple, the spread is TOO NARROW. You guys have put so many variations of weapons to use, but people would tend to only use one from the start and that's the shotgun. I know Bloodgulch is a big team-based type map and weapons like the sniper and the magnum are very popular to use there, but come on, does the shotgun have to be put into this category? The spread needs to be bigger and by all means the same as the original shotgun to have its CLOSE-RANGE PURPOSE.

2. The Minigun
You guys really f*cked up with this one. You wrote as the name for the map, that it's a Halo 3 map, what do you do? You had to put an "H1 Minigun". If there are any ideas to nerf them, then please comment on an idea, because for me, THIS WEAPON HAS TO GO. The minigun has a high firerate, but not only that. Everytime you fire this thing, there will be three rounds coming out off this. Nothing stands a chance against this thing, even against vehicles like the scorpion, warthog or the banshee won't compare.

So about the score? Damn right it's been cheated. Getting a rating of 9.9 really pisses map makers off to see a map like this, that has several issues, being in the top spot. I would rather give it an eight because of its two problems. Good job on retexturing though, I'm really impressed. I hope you guys didn't cheat on the rating, cause if so, then I hope you're learning your lesson by reading this.

Thanks for reading, and join me next time ;-)

Download: http://hce.halomaps.org/index.cfm?fid=6285

Author: B Team Mapper
http://www.youtube.com/user/BTeamMaper

Players:
Me - http://de.xfire.com/profile/stormwizard95
Deadangel (Host) - http://www.xfire.com/profile/dnsh38







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