Halo: Combat Evolved π₯ Storytellers Walkthrough β Longplay No Commentary
Halo: Combat Evolved Storytellers walkthrough, Longplay
Halo: Combat Evolved. Also known as Halo CE or simply: Halo. Back in 2001. Released on the Original Xbox November 15, 2001 and on Windows and Mac OS X in 2003. I would bargain most of the newcomers to the FPS genre got introduced to Halo through the Original Xbox. Given that PC's were quite costly back in 2003 and an Original Xbox could be sitting in front of your CRT TV for $299. A little over $460 in 2021 money.
The original Halo: Combat Evolved runs at a pretty rocky 30 fps on the Original Xbox. Windows had the option for 60 fps, but in my playthrough I preferred 30. Simply because the game had some graphical bugs at 60 fps. Back in 2001 FPS was not even a forethought. It was simply about playing the game and having a blast. Some of you may not know this but, The Legend of Zelda: Majora's Mask ran at a sloppy 20FPS. Did that effect my what was probably over a 100 hour playthrough as a kid? Getting every Fairy, ever shield, sword and mask? Not even a little! Ignorance is bliss some might say. In the case of FPS, I would say that's is true. All that to say, in 2001 we didn't even need a steady 30 FPS to make memories that have lasted us decades now. Halo CE was no exception for that.
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