Hammer Tutorial 20 - Creating Custom Cubemap Textures For Materials/Models
Hello everyone and welcome to another Valve Hammer Tutorial, but not really a Hammer tutorial...this is more of a Source tutorial! In this video, I outline how you can go about creating a custom cubemap texture that a material/model uses, if you have a particular instance where you want to use this or a 3D skybox with water that doesn't reflect correctly. Hopefully you find this helpful! Thanks for watching and see you for the next video!
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