
Valve Source Code 2013 Tutorial (Episode 8): Implementing The Source Shader Editor
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I go over how to implement the Source Shader Editor into your mod project, plus outline some of the issues I had when making this tutorial. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
GitHub link: https://github.com/Biohazard90/source-shader-editor
Valve Developer Wiki link: https://developer.valvesoftware.com/wiki/SourceShaderEditor/Installation
Thanks to YouTube user - Thoes knees the bees have - for the tutorial suggestion!
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