Hammerin' Harry (NES) Playthrough - NintendoComplete
A playthrough of Irem's 1992 arcade action-platformer for the NES, Hammerin' Harry.
This video shows both loops through the game. The second loop begins at 15:50.
Though Hammerin' Harry was released in American arcades in 1990, the Japanese Famicom port (Daiku no Gensan) was only translated into English for PAL territories despite its coverage in Nintendo Power magazine.
Irem themselves ported this popular 1990 arcade game to the NES, and (especially when you look at it next to its Micronics-developed sequel) it shows. Even though the boxes can no longer be flung around, a level is missing, and the graphics and sound have met with the sort of cuts you'd expect, it's all still pretty recognizable and keeps in the same spirit as the original.
You play as Harry, a carpenter who is trying to prevent his house from being destroyed (which tends to be the general premise behind for the Gensan games), wielding a giant hammer. He can use it to smash the ground to stun enemies, to smack away incoming projects, and best of all, to cave in people's heads.
I'm a fan of Hammerin' Harry's oddball sense of humor. The last boss reminds me of Belger from Final Fight (but his chair can fly!) and I couldn't stop laughing at how the mutated secretary boss looked as she flung herself around the room.
And how about the way it screams, "Let's get busy!" at the beginning of each stage? I mean, we're playing as Hammerin' Harry. A phrase that laden with innuendo couldn't have been an accident, could it?
The game is short and very much on the easy side, but it is one that's fun to go back and play again and again. I can't count how many times I've gone through it over the years. Hammerin' Harry isn't likely to be a life-changing revelation for anyone, but it is pretty good at serving up a few hours of entertainment.
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No cheats were used during the recording of this video.
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