Hardspace Shipbreaker : Part 17 : Ghost Ship Time

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Published on ● Video Link: https://www.youtube.com/watch?v=Qw7qLGPiHrk



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Episode 17 of the Hardspace Shipbreaker solo series brings Scottish Bex face to face with something completely unexpected — and truly unsettling. It’s not just a new ship type today… it’s her first Ghost Ship.

The assignment appears normal at first: a Gekko Salvage Runner, a newly introduced vessel class, sleek and packed with valuable salvage. But as the shift begins, it becomes clear — this isn’t a normal job. There’s no ship name. No ownership data. Just a floating derelict with a blank registry, silently orbiting the yard.

Then the strange things start to happen.
Doors… opening on their own.
Airlocks… decompressing without warning.
Systems that shouldn’t be live… suddenly are.

Scottish Bex is no stranger to danger — she’s handled radiation, explosions, and deadly reactors — but this is different. It’s not just hazardous… it’s unnerving. The ship feels alive in all the wrong ways.

Worth $35.8 million, the Ghost Ship promises serious rewards — but at what cost? Every move Bex makes is shadowed by uncertainty. Every system, a potential trap. And yet, despite the rising anxiety and malfunctioning environment, she presses on, determined to uncover the secrets of this ghostly vessel and strip it for every scrap it’s worth.

Is it worth the risk? Is this a glitch… or something more?

End music: Acoustic Breeze by Benjamin Tisso

Got chills too? Hit LIKE if the Ghost Ship creeped you out, SUBSCRIBE for more strange encounters and space salvage, and drop a COMMENT — what do you think is causing the disturbances?

Tags: #gaming #simulation #space

Stay tuned for Episode 18 — because one Ghost Ship might just be the beginning. 🚀👻⚙️