Havendock (Demo) EP13: Going Underwater Again
Havendock (Demo) EP13: Going Underwater Again
I said I'd focus on igloos, but ended up mostly focusing on the chicken breeding. LOL Anyway we have someone with a scuba tank perk!
So last episode we gave someone fishing rods? This episode the Perk-Person will take over the duty of fishing! š¤£
10:30 the sudden realization that we have no more water! That's a very important resource. I think for the water, we were just using them faster than we can refill them.
The resource required is different at 16:00! Minerals are something that's not obtainable in the demo version.
For 18:40, is it because they user a percentage of the medicine per cycle of healing?
At 19:23, we go underwater one last time and realize the finality of the demo. "The End" was literally written on a sign there! Look at 23:35! We're finally not worried about food! Full storage of food!
I just mentioned that we could craft/smelt ores more efficiently at 29:00 and a few seconds later, a settler with a crafter perk showed up!
34:41 trying to showcase how much detail goes into the game design! Every upgrade on the water pump makes it change appearance!
āHavendock (Demo) Playlist: https://www.youtube.com/playlist?list=PL-ZV50zuM4uSCONs5I9MsC886RvPdkKUs
š¤Twitter: https://twitter.com/soulzwind
šTwitch: https://www.twitch.tv/soulzwind
If you find anything inaccurate, do let me know in the comments below. Also let me know if I missed out anything.
Thank you for watching my video.
#demo #havendock #newgame #indie
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