Heidelberg 1693 (Switch) first play gameplay and impressions
No commentary gameplay from Heidelberg 1693 on Nintendo Switch, plus first play impressions below.
π‘ About the Game βββββββββ
Released: Nov 18, 2022
Price: $14.99
Played on: Nintendo Switch
Other Platforms: PS5 & 4, Xbox One & Series X/S, and PC/Steam
Developer: Andrade Games
Publisher: Red Art Games
ABOUT: Carve a bloody path through hordes of monsters and the undead in the ravaged city of 17th century Heidelberg. Manually reload your musket after every shot as you bring battle to the doorstep of hell and overcome these trials using what limited resources you can scavenge on the battlefield.
πΉοΈ First Play Impressions
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Pros:
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good (but not great) looking pixel art graphics
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the way enemies damage (and kill) each other can be very cool
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interesting play mechanics
Cons:
β can be frustratingly difficult, with randomized enemy placement and patterns
β jumping feels a tad floaty
β hit box of sword sometimes feels a bit short
Verdict:πGood if you like a challenge and you can get it on sale. The game itself seems to have a lot of potential, but its randomized enemy placement and patterns unnecessarily increase the difficulty and can lead to frustration. On the plus side, the controls are good enough that it's very playable, and the way enemies often damage and kill each other can be really cool. It feels more realistic that way, rather than the traditional approach where all the enemies get along and your character seems to be the only target. At it's full retail price of $14.99, Heidelberg 1693 feels a bit expensive, but if you can get it on sale (I recently got it for less than $5) it becomes a much better proposition.
[First Play Impressions is a new format I'm trying out, and I'd love to know if you found the above information interesting and informative. Let me know in the comments.]
π¬ About Gamatroidβββββββββ
I played, captured and edited all the gameplay you see. Sometimes I record directly to my Xbox or PlayStation, and sometimes I use a capture card, depending on the situation.
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