Hell Fallen (Sympathy for the Devil) - 6/6 Nightmare (No Exploits)
Our "cabal" generally consists of players from "Ordo Noctum" (Templar) and "Children of a Worthless God" (Illuminati). We have a firm stance against exploits, we refuse to group with people who exploit and we refuse to use them in nightmare dungeons.
Every dungeon in The Secret World is very similar to it's quests... they are puzzles. Puzzles you must figure out. Once you figure out the puzzles, and acquire the skill to execute your strategies they become simple enough.
These videos are being put up as proof that every dungeon, even in the current issue (#1), are do-able without any exploits. Besides, once certain exploits get fixed, unless you've learned to do the dungeons without them, you will be in for a harrowing night.
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The third boss(es) of this dungeon are 80% skill, 20% luck. Stuns/Impairs can glance, and if they do, there is a high chance the group will wipe. Today happened to be a bad day, and we were getting unlucky. So I've edited a few of the attempts out to make the video a bit shorter.
There was also a glitch on the fourth boss where the barrage phase never started. So we had to stand in the fire and wait for our life to slowly whittle away to restart the battle. Worst of all, our tank had Forged in Fire equipped so it literally took him 5 minutes to die.
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