Here Are Four Open Source Tools to use During #LinuxGameJam2017
These tools are open source, freely available, and have been used to develop countless games.
The game jam is here: https://itch.io/jam/linux-jam-2017
Godot Engine: MIT License - https://godotengine.org/
LOVE 2D: zlib/libpng License - https://love2d.org/
Phaser: MIT License - https://phaser.io/
Visual Studio Code: MIT License - https://code.visualstudio.com/
You can find me on these socials:
Patreon: http://patreon.com/thelinuxgamer
Steam Curator: http://goo.gl/tVefsX
Twitter: http://twitter.com/thelinuxgamer
Facebook: http://facebook.com/pixeltux
You can email me at thepixeltux-at-gmail-dot-com
Common questions:
What distro do you use?
On my office PC I use Ubuntu 16.04 with GNOME 3, not to be confused with Ubuntu GNOME.
On my Steam Machine I run a regular SteamOS installation.
What do you use to edit your videos?
Audio editing: Ocenaudio
Video editing: KdenLive
What are your machines specs?
Steam Machine: Intel Core i7 at 3.8 GHz, Nvidia GTX 970 4GB, 12 GB RAM, Ubuntu 16.10 w/ Steam Compositor
Desktop: AMD FX 6300 at 3.5 GHz, Nvidia GTX 750 1GB, and 8 GB 1600 MHz RAM, Ubuntu 16.04 w/ GNOME 3 (not Ubuntu GNOME)
Where do you get your music?
Theme by RoccoW: http://facebook.com/roccowschiptune
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
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