HI3 SEA - Nirvana Shadow Knight (Fortified) D503 - 802 pts - DW(S0) HoRB(S2) TA

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Published on ● Video Link: https://www.youtube.com/watch?v=4BFreg7bl4E



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Duration: 2:17
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Thanks to Kyoshiro for the reference: https://youtu.be/NA9T_Z3Gx_E

Not a difficult run, but tight in timing for sure, and high attack stats on everyone is a must here for maximum possible damage.

In the beginning, you use weapon skills once on DW for 5SP, then switch to TA to dash once forward then use A to move closer to the mob's spawn point. After that, you switch to HRB to dash once, then use ELF Ult to reset TA's CD, and then press A on HRB to release the flowers for SP. Once you are done with it, switch back to TA to use her Ult, hand slap, and switch back to HRB to use her Ult. And for the last part, switch back to DW to use the full attack sequence like in the video to kill the mobs, save the 2nd ball crush attack on SK, and finish the rot. Overall this is the hardest part of this run, as you need to do the timing as tight as possible (HRB Ult, ELF Ult for later usage), and you also need to focus the damage on the Lancer so that it can die fast like in the video. The best score to do HRB ult is about 981 to low 982.

For SK rot, after you finish the first rot with DW, quickly switch to HRB to dash forward once for 15SP for the team, get the SP ball, and switch back to TA to use ult again, then switch to HRB to reset the DEF reduction with her combo attack, and use her joint weapon attack for extra shield damage. Next, you switch back to DW to use full sequence attack and ELF Ult again (you want ELF Ult to be used as early as possible so that all of your DW attacks can get extra buffs). After the attack, make sure that SK's HP is under 3 bar so that it will spawn the SP ball, and then you switch to HRB to dash forward to get it, then release at least 1 flower to get enough SP. After that, just repeat the cycle again like in the video, but for DW, before using Ult, add an A for extra damage like i do in the video so that you get enough damage to kill SK (If you lack the damage to kill SK, just add another A after weapon skills in the last rot for guaranteed kill, it will only take you 1 point at most)

Music: One Ok Rock - Clock Strikes




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